The newest game to the Elder Scrolls saga was released on Nov. 11 and I must say the game is phenomenal.
First off, the art team did an amazing job. The gap between the graphics of Oblivion and Skyrim is immense and it made the game more pleasant to look at. From the alchemy ingredients such as snowberries to the fur on a Khajiit's hand, the art was very realistic and I really loved it. The terrain was also a great thing the art team did. Rugged mountains with snowy weather made Skyrim seem almost as if it really was near our own north pole.
Next, there is the music and sounds. The music was very well placed in the world and changed when getting in and out of combat that made it easier to slip in and out of. It almost started creating lore in my own head of why these songs could have been created by the Nords (the prominent race of Skyrim). The sounds were also magnificent. The wolves sounded like they were viciously attacking you and even the wind sounded like it was just softly blowing through in areas.
Now, I was never a big fan of the character creation in Elder Scrolls because I always managed to make my characters look ugly no matter what I did. Well this time around, Bethesda did it right. With realism and the pre-set models I found it much easier to create a character I actually liked as well as being able to change a few things I wanted. Now that is what character customization should be like.
Finally, dragons: the central creature of this game. Seeing as they were enormous creatures that were fighting you through the air and on the ground, you might think they may look robotic or clumsy looking, right? Wrong. These creatures looked both graceful yet dangerous as they yelled at you in the "Words of Power" they know (and yes I did say yell). The fighting between the character and the dragon is amazing and it makes me want to fight them almost all the time. Well, after I defeat one of course.
This game was no less than amazing. It did have a few glitches and bugs here and there, but Bethesda is pretty known for that one. Thank you to the entire developing team for releasing a great game.
The Elder Scrolls V: Skyrim, a highly anticipated game that is near perfect other than a few flaws.
Bethesda Games Studios has made its fair share of open-ended RPG games and they've had a few re-occurring errors. Skyrim is filled with thousands of NPCs or Non-Player Characters, due to it being a solely single player game. In Bethesda games, NPCs have had a habit of certain shenanigans like: turning invisible, sinking into surfaces, getting lost or trapped when following you, and etc.
Skyrim is no exception for this problem, but this is understandable considering that it happens to 1 out of 100 characters.
Another glitch that I wasn't the only one to experience was, flying horses.
Yes, horses would be sent flying off into the sunset (even with you on them) if they were rubbed the wrong way and while this can be hilarious to some, it really hurts an important factor of the game.
Lastly, something that will only affect computer gamers: the menu interface is very hard to use with a mouse. As it was designed with consoles in mind, trying to click on any of the menu options is very frustrating due to the font and size of the words. This constantly causes menus to close on accident and slowly building frustration. Although these few flaws really stick out, they are not enough to ruin the game.