"I think the new maps are fun to play, and zombies is lots of fun." -Jose Guillen, 10th grade.
"The new Zombie map is a little too confusing to play, but it was worth it." -Daniel Suarez, 10th grade.
"It's different in it's own way. The new maps are cool." -James Nashar, 12th grade.
Call of Duty: Black Ops 2 reloads their multiplayer content with the new release of the downloadable content (DLC) Revolution.
Since the release of Black Ops 2, Revolution is to be the first DLC available for the game. Revolution was first released for XBox 360 players and then for PlayStation 3.
This DLC has been very enticing and different because Activision replaced the team of game developers for Black Ops 2--which were still from Treyarch.
This angered some of the "hardcore" Black Ops players. The game was set to high standards by its users--even more so for the DLCs. The game, upon release date, received phenomenal positive feedback. The players didn't mind the new developers of the game since then.
Normally, the first DLCs are observed by the people as a way of showing that the game designers can keep entertaining their players and, even more, make an impression.
With a different developer, new ideas and designs can be placed forth. Revolution exhibits the real imaginative and creative design developed by Treyarch.
They've included for the first time in Call of Duty History a gun to be a part of the DLC called the "Peacekeeper." The four maps also included are challenging and designed with layouts of triangles and circles--rather than the old symmetrical style. It also contains new maps and gameplay for the "Zombie" mode.
The price of this DLC is $15 and its even less if you purchased the Call of Duty: Black Ops 2 season pass--enabling you to buy the DLC's for a discounted price.
Revolution has added some other unique features to the Call of Duty world, analyzed and broken down in depth below.
Mirage: This map, of the four included in the DLC Revolution, is known for its triangular map layout. Players are used to the symmetrical layouts of Call of Duty games, so they're pleased to see a new design even as insignificant as the shape. Mirage takes place in a very dry, abandoned place in the desert. The harsh conditions include ups and downs throughout the map, narrow walkways and plenty of rooms and camping points. The engineering of the map layout allows all players to, at some point, collide with no escape routes to the left or right. It's strictly three corners, one midpoint and a ton of close combat. In the middle of the game, a huge sandstorm hits practically blinding players.
Grind: Another one of the maps included in Revolution is Grind. This parallels the aspect of Hydro and wins the vote for most favorited as well. Grind takes place at a skate park in which players run around on ramps and through tunnels to find their opponents. The meshing of the level is round, circular and smooth instead of the usual map shape. Instead of urban, rundown cities in the middle of nowhere, Black Ops 2 Revolution invites you to a complete nonviolent setting. The map is entirely realistic and fun to maneuver around. It also includes shops for skateboarding and there are nice cars parked outside. This map overall is exciting to manage and the color is amazing. It's one of the most colorful maps for Call of Duty besides Nuketown.
Die Rise: Zombies have attracted a big portion of the players of the Black Ops series. Die Rise is another Map added to the Zombie community. Die Rise takes place in a rural place full of fallen over towers and confusing mazes. Players are challenged to avoid and kill zombies while trying to figure out where they are. I believe it's an interesting concept to add to zombies. Instead of running around shooting zombies and opening chests, you're focusing on how to navigate the map. This makes it two times harder--which is what hardcore players are looking for.
"All I care about is trying to prestige that gun to diamond level. Diamonds are pretty." -Aaron Linton, 11th grade
Hydro: Hydro, in its own way, has the play vote for the most favorite. It does adopt the symmetrical layout as the other maps, but itss most unique design is the flood that happens during game play. The map takes place on the edge of a dam. The dam breaks lose and spills out gallons of water--which is deadly--through the middle of the map. Objects interacting with the players makes this map a whole lot of fun and addictive to play. The texturing is beautiful and it can't get any better in terms of Call of Duty.
Downhill: Like most Call of Duty games, there always has to be a snowy map made specifically for long range combat, and so Downhill was born. Downhill takes setting in a snowy mountain range around a ski resort.Like the other maps, Downhill also has its unique points. The ski lifts seem to move up to the next check point and players can ride them up and down. This can give the player the advantage to scout the area for enemies. The map is detailed realistically, but be careful for footprints--it could give away your location.The lighting is bright and 'pure'. The color combinations of the texture are in contrast with the snow and an enemy sticks out like a sore thumb. Good luck out there Call of Duty gamers.
Peacekeeper: The Peacekeeper is probably the most talked about in terms of the DLC. This is the first time a gun has been added to any DLC in Call of Duty. Ironically, it probably won't hold much peace in the game, but the gun is much like a pistol and an assault rifle. The way I see it, It has the upper hand advantage when it comes to close combat. I think when you use it for long range, it becomes as useful as a handgun or pistol.The gun is pretty nice and it's a good addition to the map pack, but it has no greater significance than the fact that it's new to the game. Personally, I wouldn't recommend it so well just because I'm more into semi-automatic guns, but if small sub machine guns are your thing, then this gun can serve you some great 'pwnage'.
"Lowest damage of all the smg's and the range and recoil are nothing special. What's the point in using it when it's outclassed by pretty much every other gun in it's class?" -IGN Forum